Author Topic: Mix Master Magic  (Read 17133 times)

0 Members and 1 Guest are viewing this topic.

Offline Ithry

  • Jr. Member
  • **
  • Posts: 80
  • Karma: +5/-0
    • View Profile
    • My Portfolio
Mix Master Magic
« on: May 02, 2017, 10:33:32 am »
Get ready to get swept at Everfree NW and Bronycon 2017! This card's been in development for over a year now, so I'm glad to finally be able to show it off! Hope you enjoy it!

Offline Lord LunaEquie is me

  • Jr. Member
  • **
  • Posts: 95
  • Karma: +0/-0
    • View Profile
Re: Mix Master Magic
« Reply #1 on: June 15, 2017, 02:19:20 pm »
Not that I'm opposed to the idea, but wouldn't that make for a longer game, if you're wiping out sections of the board each time somebody scores?

Offline Ithry

  • Jr. Member
  • **
  • Posts: 80
  • Karma: +5/-0
    • View Profile
    • My Portfolio
Re: Mix Master Magic
« Reply #2 on: June 15, 2017, 02:28:12 pm »
It can make for slightly longer games, but I haven't had that much of a problem with it in testing. This card was designed partially as a response to casual players tending to have larger board states (and not being fond of that).

Offline Lord LunaEquie is me

  • Jr. Member
  • **
  • Posts: 95
  • Karma: +0/-0
    • View Profile
Re: Mix Master Magic
« Reply #3 on: June 16, 2017, 11:27:33 pm »
No, I kind of agree. A lot of games I play tend to develop frustratingly large grids to the point that we need to nuke the board just to have the space to play. Also in my games there tends to not be enough discard abilities to fuel the cards which use the graveyard.