Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Ithry

Pages: 1 [2] 3 4 ... 6
Showcase / Re: Foreshadow Prep
« on: August 22, 2017, 01:16:54 am »
GLaDOS wasn't the intent, but I can see how one would think that!

The ficlet title I just made up and made sure it was super long. It's not referencing anything I'm aware of.

Showcase / Re: Foreshadow Prep
« on: August 01, 2017, 10:35:38 am »
Full set finished in the original post!

Discussion of Design Article #2, which you can read here:

Showcase / Re: Foreshadow Prep
« on: July 12, 2017, 12:19:14 am »
Glad you like the set so far! There's 3 cards left to show off, so I hope you like them as much as these! As you can probably figure, at least one of them will feature Sci-Twi!

Though I used to play Magic a ton, including during the Guilds sets, the Foresight mechanic actually never crossed my mind when I was designing Foreshadow! It's funny how similar they are mechanically (and names too)! As you mentioned, they're designed to be stoppable for the most part, especially if you have the hand disruption mechanics in Wonderbolt Nights or Siren's Song.

The flavor text for the Shadowbolts is some of my favorite ones that I've written. They are definitely suspension of disbelief and fourth wall breaking, but the Shadowbolts were a great opportunity to do this kind of flavor! I wanted to give them personality and make sure people knew they were "pre-Friendship Games" Shadowbolts as opposed to any future iterations they might have. It also provides a nice contrast from Sci-Twi's quotes, which are more "traditional" TSSSF quotes. She's caught up in her own business and doesn't have time to fourth wall break. You'll see what I mean in the coming weeks!

If you're coming to Bronycon I'd be happy to part with a set if you'd like to buy one! If you're not able to make it feel free to PM me after the con! I might have some left over!

Showcase / Foreshadow Prep
« on: July 11, 2017, 10:44:18 am »
An 8 card set featuring pony versions of the Shadowbolts with art by Ashley Nichols!

Showcase / Wow! Glimmer
« on: July 04, 2017, 12:49:47 pm »
A new one-off card for Bronycon! A reference to a certain Glim Glam meme.

Showcase / Re: Boulder
« on: June 15, 2017, 02:29:51 pm »
Glad you like it!

Boulder's New Goal power and its name is a reference to the recent S7 episode Rock Solid Friendship, where Maud uses Boulder to get herself out of a cave-in.

Showcase / Re: Mix Master Magic
« on: June 15, 2017, 02:28:12 pm »
It can make for slightly longer games, but I haven't had that much of a problem with it in testing. This card was designed partially as a response to casual players tending to have larger board states (and not being fond of that).

Showcase / Boulder
« on: June 13, 2017, 11:13:31 am »
I made another rock. Get it at Bronycon 2017!

General Discussion / Re: MLP CCG X TSSSF (AKA Fanon meets Canon)
« on: May 30, 2017, 01:08:03 am »
Your variants aren't explained well enough to test, in my opinion. Each one brings up a lot of questions that need to be answered before one can play. As there are a lot more than I'd rather post now, I'll just list a few here:

Standard rules:
-Are these points scaled well? A 5+ player game in TSSSF is 11 points, and goes on for a long time. Don't you think points this high will cause extremely long games?

TSSSF Variant:
-So, this is a mode where both players play TSSSF with a grid? If the Mane character in the ccg works as a Start card, does that mean two different grids are happening at the same time?
-Are we both competing for the same set of Goals?
-Pony cards in the ccg don't have effects that work with TSSSF. Do they gain powers? If so, how would the game state track this if it isn't written on the cards? If not, how does the ccg player do anything besides play ponies?
-Pony cards in the ccg also don't have keywords. How would you address this?

CCG Variant:
-Does the TSSSF player draw a full hand of 10 Ponies in this mode? Are Goals used at all?
-Pony cards in TSSSF don't have effects that work with the ccg. Do they gain new effects? If so, how would the game state track this if it isn't written on the cards? If not, how does the TSSSF player do anything besides play ponies?
-How does the game state track colors of cards TSSSF Ponies are given if they are not written on the cards? Even if they are given colors, how does one know how much of each color each Pony has to contribute towards Goals?
-The list you give to assign colors to ponies does not cover all types of Ponies in TSSSF. Some of the ones listed are somewhat vague descriptions. While I can get what an apple family pony is, what constitutes a "food based pony" or a "fashion based pony"? Why are some Ponies assigned colors based on race, but others not?
-How does the TSSSF player play cards if TSSSF Ponies don't have an action cost?

Hybrid Variant:
-Does this mode have a play area like the ccg AND a grid like TSSSF? Do players choose to play from one section to the other?
-How do Troublemakers hinder TSSSF players? Are they assigned to Goals?
-How do powers that do happen to be able to interact with the other game work in this mode? For example, if a TSSSF Pony had a power that discarded another Pony, could it discard a ccg pony? How about a Troublemaker?
-If TSSSF and ccg powers work more effectively within their own game, what stops this from becoming two games of solitaire?

This is a rather ambitious project, and will need a much more comprehensive set of rules to function properly. Since you're combining both games into one, you can't really expect a ccg player to know how to play TSSSF, and vice versa. This would kind of call for a rules set that explains how both games work. Even if one does know how to play both games, you'd have to fully explain all the interactions between both games clearly so that there are no issues. Neither of these games were designed to mechanically function with each other, so you'd have a hard time making them work coherently with each other. As mentioned above, one of the main issues that comes up from this is the fact that powers and effects don't work with each others games. Also that ponies don't have certain mechanics like keywords or colors. Having a big list to consult of these things would be problematic, so it'd be hard to come up with a quick solution to this. Maybe posting some sort of "how to play" or gameplay video on Youtube would better help explain what you are going for more effectively than a string of gameplay posts on the forum.

Good luck with your project! If you happen to be at Bronycon I'd love to see how it's coming along in person!

Showcase / Mix Master Magic
« on: May 02, 2017, 10:33:32 am »
Get ready to get swept at Everfree NW and Bronycon 2017! This card's been in development for over a year now, so I'm glad to finally be able to show it off! Hope you enjoy it!

Conventions / BABSCon 2017
« on: April 06, 2017, 11:11:54 am »
Want more #TSSSF expansions than you can handle? Come by booth F1 @babscon next week!

Who else is going to be at BABSCon? I'll be running quick demos at the booth for new players and full games likely every night in the game room!

Showcase / PonyExpo Promos
« on: April 05, 2017, 12:44:25 am »
While PonyExpo may not be a thing at the moment, they may be in the future! I got permission from them to use Desert Rose, so use Desert Rose I did!

Showcase / Re: Between the Lines Mini Expansion
« on: March 30, 2017, 10:49:17 am »

Showcase / Re: Between the Lines Mini Expansion
« on: March 27, 2017, 12:02:43 pm »
A lot of the smaller con mascots don't have a ton of information or promotional media about them. Many are also foreign, so I wouldn't expect everyone to know every mascot. When I was doing mascot research for Between the Lines, I only contacted cons that had upfront information about their mascots and at least names. This happened to be most of them (though many didn't get back to me). I think only a few, like Friendship Express and Running of the Leaves Con didn't have ready information about them in some form.

If you are interested in learning more about some of the mascots you may not be familiar with, many times the convention websites have more information on their mascots backgrounds and personalities. Japan Ponycon and Crystal Mountain Ponycon specifically have a few past promotional videos you can check out on Youtube that display character personality:

Japan Ponycon 2015 promo:
Japan Ponycon 2016 promo:
CMPC 2015 promo 1:
CMPC 2015 promo 2:
Things Britannia is Not Allowed to do:
HWCon mascot info (EVERY con needs to do this!):

Pages: 1 [2] 3 4 ... 6