Card Design > Card Mechanics

Get rid of modifiers to goal values


Personally, I'm not a big fan of having goal cards be dynamic in value, as it makes it hard to keep track. For example, there is a card in the core deck (I forget which) which can be worth either 3 or 4 points, and also starlight glimmer from con exclusives '15 can make any amount of goals be worth basically any value. I think this is something that ought to be addressed. Maybe have a rule that if a card is rotated 90 degrees its value changes or something? I don't know, it seems confusing should the scenario arise.

N.A. Larson:
90 degrees is how I keep track when I play. Mistress of Equality Starlight Glimmer is a bit trickier, tho. You might be able to work out a similar scheme, or else use dice or a score pad.


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